Texas Tabletop Society
Full-stack SaaS platform for board game cafés to manage inventory, reservations, and events. Built in a team of 6 with a Svelte frontend and Stripe payments. Awarded 1st Prize among 12 competing capstone teams.
A catalogue of projects spanning web applications, infrastructure, game development, and machine learning, built end-to-end with real deployment and real constraints.
Full-stack SaaS platform for board game cafés to manage inventory, reservations, and events. Built in a team of 6 with a Svelte frontend and Stripe payments. Awarded 1st Prize among 12 competing capstone teams.
Websocket-based multiplayer browser game with a Rust backend, deployed on Oracle OCI via automated Docker CI/CD. Uses Cloudflare for CDN, DDoS protection, and TLS.
Headless Ubuntu server running 3+ concurrent game servers with fully automated startup, daily reboots, security updates, and an hourly backup system with a custom retention policy.
Designed and trained a deep neural network for real-time image classification on MNIST-style gesture data, replacing an existing K-Nearest Neighbors baseline with lower latency and higher accuracy.
HTML5 browser merge game deployed on Cloudflare Pages with automatic CI/CD via Cloudflare Workers. Built through real user feedback loops and developed primarily using Claude Code.